Source code for libqtile.widget.windowname

# Copyright (c) 2008, 2010 Aldo Cortesi
# Copyright (c) 2010 matt
# Copyright (c) 2011 Mounier Florian
# Copyright (c) 2012 Tim Neumann
# Copyright (c) 2013 Craig Barnes
# Copyright (c) 2014 Sean Vig
# Copyright (c) 2014 Tycho Andersen
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.

from .. import hook, bar
from . import base


[docs]class WindowName(base._TextBox): """ Displays the name of the window that currently has focus. """ orientations = base.ORIENTATION_HORIZONTAL defaults = [ ('show_state', True, 'show window status before window name') ] def __init__(self, width=bar.STRETCH, **config): base._TextBox.__init__(self, width=width, **config) self.add_defaults(WindowName.defaults) def _configure(self, qtile, bar): base._TextBox._configure(self, qtile, bar) hook.subscribe.window_name_change(self.update) hook.subscribe.focus_change(self.update) hook.subscribe.float_change(self.update) # Clear the widget if group has no window @hook.subscribe.client_killed def on_client_killed(window): if window == self.bar.screen.group.currentWindow: self.text = "" self.bar.draw() def update(self): w = self.bar.screen.group.currentWindow state = '' if self.show_state and w is not None: if w.maximized: state = '[] ' elif w.minimized: state = '_ ' elif w.floating: state = 'V ' self.text = "%s%s" % (state, w.name if w and w.name else " ") self.bar.draw()